Maybe it’s the fact that I’m already fed up to the bone with the massive amount of games that feature this type of world building nowadays. The biggest change in the game, however, is the fact that Steamworld Dig 2 is NOT procedually-generated, and you know what? I actually prefer this way. As previously mentioned, you don’t play as Steamworld Dig‘s main character, Rusty, as you control a character named Dorothy this time around. Gameplay-wise, this sequel is a tad different from its predecessor in a few ways. The game’s soundtrack is also pretty good, especially when you’re on the surface and a country-infused tune is being played in the background. A lot of thought and care has been put into this game, and it clearly shows with its presentation. The first thing I have to say right off the bat is that Steamworld Dig 2 is a gorgeous game, with fantastic hand-drawn visuals, great parallax scrolling, and what I thought to be the best visual aspect of the whole game: the incredibly fluid animations from not only your main character, but also NPCs and enemies alike.
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